The Envelope refers to the three-dimensional space within which a building can legally be constructed on a given piece of land
Generate your allowable envelope, or the extents of your buildable area, with this transform.
The envelope transform models a complex building form using offsets and angles.
Select a polygon to use as the envelope boundary.
Click “Open Flow Builder”
Select “Envelope”
Many zoning codes have stepped setback requirements. The height and setback settings allow for any combination of stepped condition.
Max Height: Input the maximum height of the building allowable by code
Levels
Height: The height vertically.
Setback: The distance horizontally.
Add level: Add another height/setback requirement
The combination of heights and setbacks results in an envelope shape:
Sample of how height and setback affects the resulting shape
Many zoning codes have different setbacks for different street frontages. Control up to 3 different conditions and apply them to sides of your model.
Select the Front, Rear, or Side tab to change the settings. Adjust height and setbacks for each tab as desired.
There are 2 ways to apply a condition to the envelope geometry:
In the app UI:
Click “select” on the applicable edges.
Click unselect to un-apply the condition.
On the Model:
Toggle “edit mode”
Click the dot at the center of an edge.
Select the condition to apply.
The default output of the envelope is a generic mass with no usage applied. The shape will reflect the setbacks, heights, and slopes applied.
You can choose to apply a usage to the output, or you can use Usage Fills to create a generative output:
With Usage fills toggled on, the envelope will generatively fill with Usages.
The Usages will render within the envelope.
The floors will honor setbacks and slopes.
Usage Mix toggled on