Giraffe models are extremely lightweight. Since the platform is browser based, most complex or detailed geometry is too heavy to perform well.
Therefore, we accept uploads of GLTF or GLB files to represent 3D models. glTF is a standard file format for three-dimensional scenes and models that is used often in browsers due to its efficiency. The format combines 3D data and color mapping into one compact file. glTF minimizes the size of 3D assets, and the runtime processing needed to unpack and use them.
To import a 3D model into Giraffe, first convert it into the GLTF/GLB format.
We understand the GLTF or GLB may not be the typical output from your AEC systems. Here are some ways to convert your files to GLTF:
<aside> 👉 You can convert a range of 3D formats including .obj into GLTF using three.js
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<aside> 👉 You can convert a range of filetypes including .stl, .obj, and .fbx using MS paint 3D
Paint 3D - Official app in the Microsoft Store
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<aside> 👉 Sketchup (.skp)
Extension | SketchUp Extension Warehouse
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<aside> 👉 Rhino (.3dm)
GL Transmission Format (.glb, .gltf) Import/Export
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Access the 3D Model tool from Annotate → Upload 3D Model.
Place a point on the map where you would like the model to appear.
<aside> 💡 Learn More about Annotations Tool
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Click “Change File” in the left hand tool palette to upload.
You can also change the scale and rotation here.
Access the Point Tool from general Drawing → Point.
Create a point on the map.
<aside> 💡 Learn more about the More Tools
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Add a property to the point File 3D GLTF
The gltf
property should then allow you to upload a 3D file.
Click “Change File” to upload.